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Devlog
Submission to Blackthornprod GAME JAM #3
Out Of The Light
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Devlog
Bugs and lights fixed
February 07, 2021
by
qqepijack
The jam is over and I'm finally able to update the game. Now enemy is moving normally and AI is also fixed. He shouldn't get stuck in places now. More lights are also added, but only slightly because...
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The enemy is clearly not highspeeding
January 31, 2021
by
qqepijack
I'm always happy when I learn something new so I can be better gamedev in the future. Now I learnt that you shouldn't use time.deltaTime when declaring the speed to navmesh agent in Unity. I have old...
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